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NVIDIA has just officially launched the brand new GeForce GTX 1660 Ti, which actually priced very competitively for what it offers. Based on the Turing architecture, the GeFroce GTX 1660 Ti has a chip that is named TU116-400 that is build from the ground up that focuses on performance, power efficiency, and most importantly – price.

The GTX 1050 Ti was a great and affordable card for esports titles at that time since those titles do not demand that much performance and yet is able to game at high frame rates. Nowadays, we have more competitive games like PUBG and Apex Legends which are significantly more demanding then games like CSGO and Dota 2.

NVIDIA GTX 1660 Ti launch

The GTX 1660 Ti is created to be its successor while upholding that throne with these specs:

Graphics Processing Clusters 3
Texture Processing Clusters 12
CUDA Cores (single precision) 1536
Tensor Cores N/A
RT Cores N/A
Texture Units 96
ROP Units 48
Base Clock 1500MHz
Boost Clock 1770MHz
Memory Clock 6000MHz
Memory Data Rate 12Gbps
L2 Cache Size 1536 K
Total Video Memory 6144 GDDR6
Memory Interface 192-bit
Total Memory Bandwidth 288.1 GB/s
Texture Rate (Bilinear) 169.9 GigaTexels/second
Fabrication Process 12nm FFN
Transistor Count 6.6 Billion
Connectors 1x DisplayPort
1x Dual-Link DVI
1x HDMI
Form Factor Dual Slot
Power Connectors One 8-pin
Recommended Power Supply 400 Watts
Thermal Design Power (TDP) 120W
Thermal Threshold 95°C

From the specs sheet above, we know that the new GeForce GTX 1660 Ti up above here have quite a few interesting things to be pointed out.

Firstly, we have the confirmation that the GTX 1660 Ti will only have 6GB VRAM and there are no other configurations available like the GTX 1060.

NVIDIA GTX 1660 Ti launch

Secondly, there are no RT or Tensor cores on the TU116 GPU, which means there will be no real-time ray-tracing or DLSS. However, it was pointed out to us that the the GTX 1660 Ti also supports variable rate shading, including both content adaptive shading and motion adaptive shading which are exclusively only available for Turing architecture GPUs. We’ve also seen the amount of performance increase by having variable rate shading enabled in the video below.

Virtual Link is also not present the GeForce GTX 1660 Ti, but it was mentioned that the AIB partners can add their own if they choose to do so.

Currently, NVIDIA is touting 1.5x IPC and 1.4x power efficiency when compared to the GTX 1060 6GB, and even more improvements when adaptive shading is enabled in supported titles like Wolfenstein II. The GTX 1660 Ti also has concurrent float and integers that run in parallel, thus improving performance and scores 1.5x higher performance than the GTX 1060 6GB at Shadow of the Tomb Raider.

NVIDIA GTX 1660 Ti launch

The GeForce GTX 1660 Ti will be available starting at the price of just USD $279 – which is about ~RM1,139.58. This is a very competitive price as it is around the GTX 1060 6GB’s price when it was first launched.

Our partner at Tech Critter has already published the review of the Gigabyte GeForce GTX 1660 Ti Gaming OC 6G too. We have to say, the performance is looking pretty stellar for NVIDIA’s budget gaming card.


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