- Page 1: Introduction
- Page 2: Design
- Page 3: Connectivity & Ports
- Page 4: Display
- Page 5: Cameras
- Page 6: Software - Android 8.1.0 Oreo with MIUI Global 10.0
- Page 7: Performance & Gaming
- Page 8: Battery & Charger
- Page 9: Wrapping up the Xiaomi Mi 8 Lite review
Performance & Gaming
We first did the benchmarks for the Mi 8 Lite in MIUI 9, but we also redid the entire test since MIUI 10 was released. With that aside, let’s first take a look at the specs of the Mi 8 Lite.
- 6.26-inch IPS LCD screen with 2280×1080 pixels in resolution
- Qualcomm Snapdragon 660 chipset
- 4×2.2GHz Kryo 260 + 4×1.8GHz Kryo 260
- Adreno 512 graphics
- 6GB RAM
- 128GB storage
- 3,350mAh battery
- Android 8.1.0 Oreo with MIUI 10
Once again, the specs are very close to the Mi A2. But what does the benchmarks have to say? Let’s take a look at the graphs below.
From what we can see here, the Mi 8 Lite’s performance is about the same with other Snapdragon 660 smartphones in the market even with MIUI 10 update. Nothing spectacular or out of the ordinary here.
Whne it comes to gaming, the Snapdragon 660 is quite a powerful chip. It’s meant to be a slightly higher end mid-range chipset that can run quite a number of games smoothly. Let’s not forget that 6GB of RAM actually helps a lot too.
We played our usual games – Honkai Impact 3, Asphalt 9, and also PUBG Mobile.
Honkai Impact 3 once again proved to be the least taxing as the Mi 8 Lite manages to run the game with zero issues at all. Everything is smooth and the game runs well on the Mi 8 Lite at the highest settings.
Then comes Asphalt 9. Upon launching the game first, I saw the texts in game is somehow with jaggy edges. Then I played a race and realized there is no anti-aliasing at all. Everything has jaggy edges – even the cars. Without anti-aliasing, the game will obviously run smoothly even at the highest graphic quality settings.
Then comes PUBG Mobile. It can run smoothly at balanced settings – which is what we have came to know with Snapdragon 660 chipsets.